A magical thunder attack. He was confirmed during a live stream, alongside Captain Falcon and Lucina, on the official Super Smash Bros. website on July 14th, 2014. While Fire Emblem does not have a charging mechanic for spells like Smash does for Thunder, it could be taken as a reference to weapon experience. It is good for pressuring shields and gives Robin enough time to either follow up with an attack or grab the opponent while they are stuck in the move (only if both fighters are on the ground). Super Smash Bros. for Nintendo 3DS: Launch Date: 10/3/2014 Super Smash Bros. for Wii U: Launch Date: 11/21/2014 Use Parental Controls to restrict 3D mode for children 6 and under for Nintendo 3DS version. Charging or using this move changes Robin's active tome to Thunder. Visit the official website for Fire Emblem Awakening! All stages of the move can miss smaller characters while they are crouching, as they travel a distance above the floor. Robin (ルフレ, Rufure, Reflet in Japan) is a newcomer to Super Smash Bros. 3DS/WiiU directly from the Fire Emblem series, specifically Fire Emblem: Awakening. When Robin discards a completely different broken tome with a fully charged Thunder, his hand will act as though it is still holding something despite there being nothing in it; the lightning spark effects for the charge indication will still appear in this case. However, this feature was removed in Ultimate. Or buy through Nintendo eShop on your Wii U. If used in the air, the player risks a. This category has the following 2 subcategories, out of 2 total. Thunder's charge speed is completely unaffected by the, The "Thoron" variant of this move seems to have infinite range, as Robin can fire a Thoron beam from the left side of the "Run!" Has high knockback. If Kirby copies this move and exhausts the Thunder tome that he acquires from inhaling Robin, the copy ability is instantly discarded (with Kirby immediately losing Robin's "hair" hat without any visual indication), and any projectile it produced will prematurely disappear. The following 105 files are in this category, out of 105 total. Ultimate Edition - Switch or a Poké Ball … / Creatures Inc. / GAME FREAK inc. / SHIGESATO ITOI / APE inc. / INTELLIGENT SYSTEMS / Thunder magic is commonly grouped with fire and wind into the collective school of anima magic, or the magic of nature. In many games, the anima magic categories organize their spells into a series of stages, with each spell being more powerful than the last and requiring more weapon experience to use, and the thunder spells used by Robin in Smash are taken from these stages. Warning! Thunder (サンダー, Thunder) is Robin's neutral special move. Ultimate , GameCube Controller Super Smash Bros. It has considerable knockback, KOing at 160% (150% if the button is held down), and is a deceptively powerful offstage finisher due to the projectile's speed and length, giving it incredible accuracy. Pages relating to both versions of Robin as they appear in Super Smash Bros. 4. Special Move customization was added in Super Smash Bros. 4. Smash 3DS, Smash Wii U Every Tactician needs to read his books, but learning is half the battle. In Smash 4, if the special attack button is held when casting Thoron, the beam will extend faster and deal more damage compared to if the button were simply tapped. Due to its quick charge time and range, it is a decent, A bright red slow-moving ball of electricity that gradually picks up speed. This page was last edited on April 25, 2020, at 21:05. Any stored charge is lost if Robin flinches from a hit while charging or is KO'd.